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AI Insights · Timothy · October 2021

Top 5 First Person Games Performance in the US for Q3 2021

In Q3 2021, the top 5 first-person games in the US showed varied trends in downloads, revenue, and active users. Data from Sensor Tower reveals the performance insights.

Top 5 First Person Games Performance in the US for Q3 2021

In the third quarter of 2021, the top 5 first-person games on a unified platform in the United States demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:

Call of Duty®: Mobile by Activision Publishing, Inc. experienced a notable fluctuation in weekly revenue, peaking at approximately $5.3M in the week of August 23. Weekly downloads showed a decline from 284K in late June to 230K by the end of September. Active users also saw a downward trend, starting at 5.4M in late June and ending at around 4.5M by the end of the quarter.

Minecraft from Mojang had a steady decrease in weekly revenue, starting from $1.9M at the end of June and dropping to around $1.1M by the end of September. Downloads also saw a decline, from 88K in late June to 59K in the last week of September. Active users followed a similar downward trend, from 18M in late June to 12M by the end of the quarter.

Clawee - Real Claw Machines by Gigantic LTD showed a relatively stable revenue with slight fluctuations, peaking at $689K in mid-August. Downloads saw a decrease from 222K in late June to 120K by the end of September. Active users also trended downwards, starting at 755K in late June and ending at around 592K by the end of the quarter.

Fishing Clash: Sport Simulator from Ten Square Games S.A. had a varied revenue trend, peaking at $663K in mid-August. Downloads started at 38K in late June and declined to 18K by the end of September. Active users also saw a decrease from 92K in late June to 64K by the end of the quarter.

Chapters: Interactive Stories by Crazy Maple Studio, Inc. experienced a gradual decline in weekly revenue, starting at $626K at the end of June and ending at $501K by the end of September. Downloads showed a significant drop from 68K in late June to 17K by the end of September. Active users also decreased from 301K in late June to 184K by the end of the quarter.

These insights are based on data from Sensor Tower. For more in-depth analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021